Skills: Acrobatics (Hard Target, Athletics): 05, Animal Handling (Riding): 04, Artist (Photographer, Saxophone, Writer): 03, Charisma (Persuasion): 04, Detective (Clue Analysis, Law, Legwork, Police Procedure): 06, Martial Artist: 04, Military Science (Danger Recognition, Tracking): 04, Scientist (Research): 04, Thief (Locks & Safes, Security Systems, Stealth): 05, Weaponry (Firearms, Heavy, Thrown): 05, Vehicles (Land, Sea): 04, Vehicles (Air): 02
Advantages: Area Knowledge (Hawaii), Credentials (Private Investigator), Expertise (Baseball), Familiarity (Bribing, Chess, Tailing/Shadowing, Scuba diving), Language (Vietnamese, some Hawaiian names and expressions), Luck, Rank (Navy Commander O-5, retired during the entire series until the final episode when he rejoined the Navy; he would likely later have also served in the Persian Gulf War and then finally retired after thirty years of service in the late 90s with the rank Captain O-6), Rich Friend (Robin Masters), Sharp Eye (Intuitive insights and dreams)
Connections: Theodore “T.C.” Calvin (High), Orville Richard “Rick” Wright (High), Jonathan Quayle Higgins III (High, originally None or Low), Private Detective Luther H. Gillis of St. Louis (Low), Lt. Yoshi Tanaka of the Honolulu P.D. (Low), Lt. ”Mac” MacReynolds of the U.S. Navy (Low; temporarily lost), Lt. (Cmd.) Maggie Poole of the U.S. Navy (Low), Assistant District Attorney Carol Baldwin (High), Doc Ibolt (Low)
Drawbacks: Debt (+1; to T.C., Rick, Higgins and others), Unluck
Equipment:
Lockpicks [BODY 02, Notes: The lock picks enables the use of the Locks & Safes subskill without penalties. Should he not be carrying this, he will instead open door locks using a credit card]
Magnum is sometimes, although rarely, armed with his weapon of choice, a Colt Government Model .45 ACP. He will carry a gun during any adventure if the Player succeeds at a Catastrophic Action Check (i.e. a dice roll of 18+) even if nothing was originally stated about the status of arms carried or not (failure still gives Magnum the option to “purchase” a gun in his pocket by altering the game environment using HPs)
Magnum also owns a rarely used bullet-proof vest, which is usually kept at home